
It’s been an interesting month or so, but I am happy to say I have something to present for the TIGSource Assemblee Part 2 compo! Please check out this TIGSource Thread for the latest download links.
I must say, I would have NEVER made a game like this if Oryx didn’t make his awesome sprites, somehow looking at his 1bit sprites got me thinking of making a puesdo-original-Gameboy game. A game with exaggerated pixels and a control scheme that mimics what emulators usually use. This was my first platformer also. I think this was very worth-while to do. I think it taught me a thing or two about short projects like this, who reach goals and organize better. At the beginning I started a small text file with ideas, and when a new idea would come up, I would add it to the file and thought about it. There’s several ideas in that text file even now that I had to nix in the name of time or just decided to not do, but I still have them there as a record.
As for now my hobby project is to work on Solarance: Online… this is going to be very hard to get progress going because of everything on my plate. I do not have the luxury of time, which is also a double-edged sword. With extra time you have more time to put things off. Well, I definetly still have some free time, at least until my classes really start to rev up and my work intensifies.
I should have time on Saturday to play around with Solarance, I’ll make another post on that day about my status.